Renewal
.:Ragnarok Asgard Legend:.
5x/5x/2x


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Server Rating Summary [?]
Server Rating:
Stability
  92%


Availability
  94%


Community Rating:
Friendliness
  85%


Eventfulness
  65%


Game Master Rating:
Friendliness
  85%


Availability
  82%


Helpfulness
  84%


Game-Play Rating:
Economy
  83%


Guild Play
  65%


Class Balance
  88%

Average Rating:
82 / 100
Based on 139 player reviews:
Positive (111)
 80%

Neutral (16)
 12%

Negative (12)
 9%

Since 2018-12-14
Population Median Reference: 100
Donation Level:
Unavailable
  14%

Balanced
  85%

Imbalance
  1%

Customization Level:
Unavailable
  2%

Occasional
  40%

Extensive
  58%

  sownex
Played for 1 month 2020-04-28
This server is crap the mods are corrupt, most of the poeple who are mod are inept and they never stop kcufing the new ones. Never enter, hopefully you will sink into misery. I hope whatgoat, karn the pet and polypet stop the server and go away they are the worst kind of people possible. SON UNA BASURA DE GENTE.
Rating: 42
Comment #11
Server
Stability: 5
Availability: 5
Community
Friendliness: 1
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 5
Guild Competition: 5
Class Balance: 1

  Klepsie
Played for 1 month 2018-12-15
Low score from me. This server promises big things but ultimately it's just a playground for toxic WOE players. It won't last long PVM wise. Dumb decisions such as altering brewing success through a set and otherwise making RO extremely linear. GMs are okay, but I will not touch a server with such a livid meta mindset.
Rating: 39
Comment #12
Server
Stability: 5
Availability: 5
Community
Friendliness: 2
Eventfulness: 5
Game Masters
Friendliness: 5
Availability: 5
Helpfulness: 5
Game-play
Economy: 5
Guild Competition: 1
Class Balance: 1
Owner's reply to this review:
2018-12-19
We're not sure where this review is coming from since WoE isn't available yet nor is there even a date for the first WoE at this point in time. That said, we're not sure how there could possibly be toxic WoE players at all. As for the brewing success rates, it was altered to not be dependent on stats so that players didn't have to be an otherwise useless stat build just to take part in brewing and to allow more players access to a core function of the job class.

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